I represent clients in all aspects of intellectual property litigation, including complaints, discovery, depositions, and motion practice. I work with clients to understand their businesses, so that together we can look at the cost-benefit analysis of litigation and devise a strategy that works for their goals. I work with patents, trademarks, copyrights and licensing, and I have a personal passion for representing clients in the video game, game development and gaming industry.
I represent clients in complex commercial litigation matters, whether it be related to intellectual property, insurance coverage, or shareholder disputes. Utilizing my background in mechanical engineering, I help clients through the process-intensive aspects of litigation – the nitty gritty of complaints, discovery and depositions – and have an eye for the creativity required to come up with a new legal theory or new way to explain my clients’ position.
I enjoy the matters where I can get involved as early as possible, where I can help clients assess risks and create a strategic plan for the course the litigation should take, to guide them to a more efficient outcome, or prevent a lawsuit before it begins.
Outside of work, I enjoy being active, a task that my three children help ensure. When I can, I still go deer hunting with my dad – which really means I stand around shivering for three hours.
Honors & Awards
Local Litigation Star
Benchmark Litigation, 2015-2020
Minnesota Super Lawyers®, 2013-2019
Up & Coming Attorney in Litigation: Appellate
Chambers USA, 2013
40 & Under Hot List
Benchmark Litigation, 2018-2019
Associations & Memberships
Intellectual Property and Cyberlaw Society
Children's Law Center